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How I Accidentally Built 4 Games While Avoiding Work

From the Web to Games

I’ve spent most of my time as a developer working with Django on Linux systems and focused on backend challenges. I knew enough JavaScript to enhance my applications, but beyond using vanilla JS to solve specific frontend problems, I rarely explored it further. Eventually, I realized that if I wanted to get more out of working on the frontend, I should aim to create things that couldn’t be done on the backend at all.

These small projects were just an excuse to break out of the usual web development tasks and experiment with something fun. I wasn’t trying to make fully-fledged games; it was more about exercising a different set of skills and enjoying the process of building polished, interactive experiences, no matter how short of being real games that they were.