Using Tiled Object Layers with Defold Tilemaps
Defold is great, but when it comes to designing levels, integrating an external tool like Tiled can significantly enhance your workflow. Tiled is a free, open-source map editor that supports a wide range of formats and allows you to create tile-based game worlds with ease. It's snappy, fast, highly extendable, and its been around for as long as I can remember.
What's even better is that out of the box, it supports exporting Defold tilemaps and collections. What's slightly disappointing is that after getting Tiled-pilled, you realize there's a lot of things it would be nice to specify in the level editor that you can't because Defold tilemaps do not support those features.
I'm going to show you how I set object spawn positions in Tiled, export them as JSON, and load them with Defold.